OpenGL Discussion and Help Forums
>
OpenGL Developers Forum
>
OpenGL coding: advanced
> GeForce 3 PixelPipeline
PDA
View Full Version :
GeForce 3 PixelPipeline
JK
03-25-2001, 01:58 AM
I've heard of one(or two) pipelines for pixel efects for the GeForce3. How can use that at OpenGL???
davepermen
03-25-2001, 02:05 AM
on a geforce 3 you can use registercombiners and multitexturing with 4 textures and textureshaders
Powered by vBulletin® Version 4.2.3 Copyright © 2018 vBulletin Solutions, Inc. All rights reserved.