Hi @ all;
my question for this time is, what is exactly the difference (expect from the parameter) between the ussage of “glGetString()” and this “wglGetExtensionStringARB()”-Extension, while querying the available extensions my graphic-card ?
I’m not sure, when to use which function; by the way: querying all available extensions on my graphic-card works fine if i use only “glGetString” !?
So i’m very interested in getting more information about these two functionalities.
bye