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View Full Version : Making a texture with alpha blending



markun
01-20-2003, 10:02 AM
Hi,
i want to make a texture with some parts fully opaque and some parts fully transparent. I make a rgba image buffer with suitable alpha values. But i couldnt get the correct image view.
What parameters is shoudl use in
glBlendFunction
glColor
glTextEnvi

can someone explain it ?
thanks..