View Full Version : Generating own UV coords. How?

02-09-2000, 03:57 AM
This is a general graphics question.

I want to generate my own UV texture coords
but don't know where to get detailed info
or help. I know Sloane and Bier has written
a 1986 paper on this (2 part texture mapping)
but I don't have access to that paper.

Can anyone lead me to more info. I'm
thinking of going into ray tracing territory
to generate them.

Thanks for any help in advance.

mike j
02-09-2000, 09:23 PM
this may be good for a start

i've used this method a couple of times
with success on simple objects