bounding box collision responce..

Anyone know the way to make responce when a AABB collide with some polygons??
when my (bounding box)camera collide with
world,I need of the responce for sliding
effect.(LIKE quake3 half-life…)…

Thanks in Advance

This is not an OpenGL question.

A search on google or gamedev.net will probably give you any number of answers to your question.