MD3

I am looking for a good tutorial that will show me how to load MD3’s. The catch is I would really like the tutorial aimed at linux people or a port of the tutorial on linux.

Thanks,
Nuke

http://www.cfxweb.net/~lonerunn/opengl.php

OpenGL Advance MD3Load

that’s where I found the code to write a md3loader. it was enough to understand how it works. you should be able to write a linux loader with this.
(I think only Model.cpp/h are relevant)

but you should try md5 )

have fun!
cb

In case you’re fuzzy on the good/bad performance thing, that’s “good”-as in fast. – Michael Abrash

http://www.hellkrisp.com/md3view/

cbwan: thanks for the site its for win but since it uses glut it should be easly ported.
dopefish: ive acctually seen that site the problem is that it doesnt do animation or put the hole model together.

thanks guys!

another place www.gametutorials.com

It does the whole model fine, unless youre referring to multiple models linked with tags.

Its not hard to add animation support to it neither.

Ya I was referring multiple models linked with tags. I was thinking that myself but I wanted the code there for the extra comfort.

Originally posted by nukem:
dopefish: ive acctually seen that site the problem is that it doesnt do animation or put the hole model together.

It does feature animation just it was pretty much an afterthought. Seeing as I couldn’t find any documentation on it myself I guessed that the vertices for the other frames were stored directly after the vertices for the first frame.

I didn’t get round to adding tag support mainly because of a lack of documentation on the format, but also because it would require an overhaul of the interface.

Ya someone really should write docs on this. It does seem that all the MD3 engines that im looking at are fairly the same.