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vince
10-19-2006, 06:20 AM
It is possible to generate automatic texture coordinates on a gluSphere using gluQuadricTexture. But this generate texture coordinates only for texture unit 0, even if the active texture is a different one. Is there a way to have the texture coordinates generated for a different texture unit?

Thanks

jide
10-19-2006, 06:59 AM
I don't see why it should not work. Ensure you enable the texture generation for each texture unit and declare all texture generation function for each unit.