I’ve searched the length and breadth of Google but not actually found any real help on using GL_EXT_texture_env_combine. Is there a book somewhere that goes beyond copying the (rather unhelpful) ascii extension specification?
Cas
I’ve searched the length and breadth of Google but not actually found any real help on using GL_EXT_texture_env_combine. Is there a book somewhere that goes beyond copying the (rather unhelpful) ascii extension specification?
Cas
go to opengl.org and there to the extension section ( or go to nvidia.com/developer and search there… )
sorry, no time currently…
BTDT!
Looks like I will have to figure it out meself by chance & experiment!
I suppose I could put my experiments up on the web for all to see when I suss it.
Cas
see my site for an example
ATI has a nice demo on their website that illustrates how the GL_EXT_texture_env_combine works, probably worth checking it out.