Special polygon question...

I want to know how to set it up to draw a textured quad from the standard screen coordinates.

Like…drawing a quad from (0,0)-(320,200) or something…so that it’s drawn flat…

I’m thinking of this because I want to make a drop-down console, ala Quake. I already have the scripting done and everything. It’s just a matter of drawing the menu gfx.

  • Derek Doucett

Try using glRect()… draws a rectangle at z= 0.