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MemLeak
10-09-2002, 12:44 PM
Hi,

I have some problem with my blending. I load a STL file that give me triangles and normals. I use those triangles and those normals to build and display an object.

I use two sided lighting and blending. So when I look at my object, I have some triangle that are not the same colors(darker).

any ideas?

Relic
10-10-2002, 01:20 AM
Using blending for transparency effects need careful consideration of the _order_ in which things are drawn (like back-to-front).
Do a search on the forum for blending and transparency and you'll find lots of discussions on that topic.