hihi!
with respect to Humus’s dynamic branching sample, i adapted it and found it to work only if i am not rendering to offscreen surface.
did anyone managed to get it to work on pbuffers?
thx!
Edwinz
hihi!
with respect to Humus’s dynamic branching sample, i adapted it and found it to work only if i am not rendering to offscreen surface.
did anyone managed to get it to work on pbuffers?
thx!
Edwinz