View Full Version : OpenGL on Parallel

07-28-2003, 10:23 AM
How to implement OpenGL rendering on Parallel machine?
I mean every machine will use its own graphcis card...

is there any good examples or existing lib?

Rob Fletcher
07-29-2003, 02:20 AM
Check out the HP SV6 systems. The implement
// OGL by intercepting the GLX protocol and assigning display lists to different processors which handle different areas of the final screen. A digital compositor brings it all together at the end!!

Just one thing to look at. An interesting approach!


07-29-2003, 03:11 AM
AFAIK it's able even to run Quake3.

[This message has been edited by h2 (edited 07-29-2003).]