Video Capture to Texture

Hi all,

This should be a simple task: capture live video from a Logitech QuickCam and display it with OpenGL. I realize that I should be able to use DirectShow to get the video, but I haven’t been able to find any good code examples.

Anyone got some code or tips they’d like to share? Thanks in advance.

Download the DirectShow SDK from Microsoft if that’s what you want to use. OpenGL does not have a video capture API.

msdn.microsoft.com has a lot of information, too.

Try to find DSVideoLib v0.03 somwhere on the net…

yooyo

Originally posted by yooyo:
[b]Try to find DSVideoLib v0.03 somwhere on the net…

yooyo

[/b]

Thanks! This is exactly what I was looking for!