View Full Version : porting opengl from linux to windows...

05-15-2002, 02:03 PM
I was wondering if anyone has porting a linux opengl application to win32?

05-15-2002, 02:58 PM
Well, if your Linux app uses Glut it should compile on Windows box(if there are no Linux/XWindows
specific calls).
If there are XWindows calls you must find theirs Windows equivalent, all glx calls become wgl calls.
Hope this helps.