View Full Version : Texture access from vertex shader

08-18-2004, 03:38 PM
Just a quick question, can you access the value of a texture from a vertex shader? If so, from what generation of video cards is this feature supported?

08-18-2004, 04:14 PM
The GeForce 6XXX series (and corresponding Quadros) support vertex texturing. The functionality is currently exposed by NV_vertex_program3 - see simple_vertex_texture in NVSDK for an example.

GLSL exposes vertex texturing as well, but that isn't supported in current NV drivers.