I do GPGPU programming and use GLUT mainly to get a rendering context. I use FBO and would like to create really large framebuffers (4096x4096 would be nice). The problem is that I don’t seem to be able to create framebuffers larger than the GLUT window, and the GLUT window don’t seem to get any larger than the screen resolution.
Is there any way round this still using GLUT, or do I need to do all the hard work manually?