using 3D models in OpenGL

ok, I’m a trouble. I need 3D models which represent anything in my game. Ok, I don’t know what models are more courteous for OpenGL. I want to ask you, what type of models to use and how import and manage its in my game(in my OpenGL code), examples, … Thank you. It’s more important for me. Exceume for my English, I’m catalonia student.

This is not the appropriate forum. To talk about file formats, go to either a scene graph forum (openscenegraph.org, ogre.org, etc), or go to a modeling forum (polycount.org). To talk about dealing with entities in games, go to a game programming forum (gamedev.net).

If you are using a specific package to create your models, then anything that package outputs is a good start. If you’re not using a package to create your models, then I don’t know what you’re asking for.