Wierd things going on on different PC's...

I’ve written a 3D tic tac toe game on my home machine using glut3.7.6 and it works fine…
When I take the source code into my University there are some BIG problems:

  1. I’ve written a set of functions to write text on the screen using glutStrokeCharacter, the function takes a string and draws it at a specified location on the screen, my program uses several calls to this to output various pieces to text, however on the Uni machines only one string will ever appear. The system ignores all calls to this function after the first, if I comment the first call it draws the second etc…

2)I am using glutSolidSphere to display the players pieces, on my home machine they come out in red or blue depending on the player, however on the Uni machines they are ALL rainbow coloured with now difference between them.

If anybody has any ideas I’d like to hear from you, this could mean no degree for me…

bleach