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Ozzy
07-25-2004, 11:25 PM
Some questions regarding the new compiler from NV.
1) would it be possible to pass through it any type of shaders (dx,arb,glsl,cg etc) to compile & run into an opengl app?
2) would it be also possible to get optimised output into text/ source format (into assembly at least as arb or dx)?

that will be a nice translator prg :)