supagu
February 12, 2004, 2:17am
1
i havent looked into extensions much, but it does seem to be different between windows an linux.
If there som universal way to do seomthing about this?
maybe something like:
//multit texture should be defined on linux already right?
if not defined multitexture
define multitexture
bind windows functions here
//use extensions all the same down later…
cheers
stefan
February 12, 2004, 5:17am
2
Why reinventing the wheel? Take one of the many libraries that do the tedious task of extension loading for openGL. Google for glux, glew, extgl, NVidias SDK,…
bunny
February 12, 2004, 5:26am
3
GLee also works on windows and linux: http://elf-stone.com/downloads.php#GLee
All extensions are loaded automatically by calling GLeeInit().
supagu
February 12, 2004, 8:46pm
4
sweet! thanks for the hints there
supagu
February 24, 2004, 2:06am
5
i’m trying out glux, but when i add it in, it comes up with 17 link errors, conflicting with other libs, as well as having unresolved symbols :-/