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manpreet
12-15-2003, 06:32 PM
Hi,
I was wondering if people have tried using ATI extensions on Linux.

If yes, then what headers did you use? Do you have access to any working examples for vertex/pixel shading/pbuffers on ATI R300 based cards?

I would appreciate your help.

Thanks,
Manpreet.

Humus
12-16-2003, 06:48 AM
Most of my recent OpenGL demos works fine in Linux too. You may want to look into that. I'm using my own headers.
http://esprit.campus.luth.se/~humus/

azazello
12-17-2003, 12:14 AM
use a glew(shared object - glew.sf.net) or extgl(static - http://www.levp.de/3d/) for extensions loading (it include a headers for ATI too).

And, of course, take a look at Humus demos.

[This message has been edited by ayaromenok (edited 12-17-2003).]

manpreet
12-17-2003, 12:43 AM
I tried the DPS program from your website. I could compile it and it works great !

This clarified some general issues regarding the ATI headers. Now I could use the ATI supplied headers and got some of their demos running too.

Many thanks !

manpreet
12-17-2003, 01:04 AM
Ohh..I thought that I'll write a small library to handle all the extension work ...and lo and behold there is 'glew'.

It looks pretty useful.

By the way, how do you keep upto date? Is there an OpenGL/Linux resource/news site somewhere or do you follow freshmeat?

Thanks,
Manpreet.

vincoof
12-17-2003, 11:15 AM
Originally posted by manpreet:
By the way, how do you keep upto date? Is there an OpenGL/Linux resource/news site somewhere or do you follow freshmeat?
hmmm I think it's called www.opengl.org (http://www.opengl.org) or something like that ...