How big is the penalty of uploading a vertex buffers object’s vertex buffer to graphic memory ?
Thank you.
How big is the penalty of uploading a vertex buffers object’s vertex buffer to graphic memory ?
Thank you.
Time needed by processor to send data + little more.
Not so much, thoughts. I guess it’s comparable(maybe 2-3 times slower) to rendering with arbitrary varrays
Thank you.
I’ll experiment with it