Does anyone know how to display video in OpenGL/Windows 2000 in the YUV 422 or YCrCb formats?
The SGI implementation lets you set up a YCrCb buffer through an extension. The color matrix might be another way to do it but it doesn’t seem to be supported on my system (Win2000 / VC6 / GeForce2). I’ve been able to display video in DirectDraw as an overlay, but I’d rather use OpenGL if it’ll work.
Thanks for any help,
walter