I’m generating a list like so : wglUseFontOutlines(DC, 0, 255, GLF_START_LIST+255, 0.0, 0.15, WGL_FONT_POLYGONS, @agmf);
and since I’m using a font that I doubt many people have, I’d prefer to save the list rather than bundle in the font and install it on other ppl’s computers.
No. That’s not possible. Lists are keeped on the server part of OpenGL. And they are converted to internal format, that is card-specific.
But what a nice idea!
Post this in
“Suggestions for the next release of OpenGL”
BTW AFAIK This wglFont is not optimal(they change a lot of glCommands). So write a font tesselator instead of working with lists.
‘3d exporter’ is able to save a model in a text file as a display list.
so what u could do is draw the font in a 3dmodeling program save it as eg 3ds file, then open that in 3dexporter
You could always try the feedback mechanism, retrieve only the vertex data that way, save that into a file (header-file perhaps) and build the lists every time for your self.