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Plato
01-15-2003, 03:18 AM
Which drivers contain this extention? My nVidia 41.09's don't seem to.

kieranatwork
01-15-2003, 03:50 AM
What chipset (3d card) are you using?

DopeFish
01-15-2003, 04:03 AM
Currently, the only nVidia hardware that supports it hasnt been released. Using the NV30 emulation, however, it can be used under certain versions of the det drivers.

The ATI Catalyst3.0 drivers make it available for Radeon9500+ cards.

tellaman
01-15-2003, 05:41 AM
all the latest glext.h files i have only contain ati tokens about arb_frag_progs
i guess you could look for nv specific extensions headers
anyway should you find any header containing definitions about generic ARB fr pr please let me know http://www.opengl.org/discussion_boards/ubb/smile.gif

bakery2k
01-15-2003, 05:51 AM
http://www.levp.de/3d/

NitroGL
01-15-2003, 06:45 AM
Originally posted by tellaman:
all the latest glext.h files i have only contain ati tokens about arb_frag_progs
i guess you could look for nv specific extensions headers
anyway should you find any header containing definitions about generic ARB fr pr please let me know http://www.opengl.org/discussion_boards/ubb/smile.gif

Why would there be ATI tokens for an ARB extension? It's all the same.

stefan
01-15-2003, 07:58 AM
There's an extension database on www.delphi3d.org (http://www.delphi3d.org) and it says:

http://delphi3d.net/hardware/extsupport.php?extension=GL_ARB_vertex_program

SirKnight
01-15-2003, 08:03 AM
Originally posted by stefan:
There's an extension database on www.delphi3d.org (http://www.delphi3d.org) and it says:

http://delphi3d.net/hardware/extsupport.php?extension=GL_ARB_vertex_program


Huh? The poster wants to know about ARB_fragment_program not ARB_vertex_program.

-SirKnight


[This message has been edited by SirKnight (edited 01-15-2003).]

SirKnight
01-15-2003, 08:05 AM
Maybe you meant this? http://delphi3d.net/hardware/extsupport.php?extension=GL_ARB_fragment_program

-SirKnight

SirKnight
01-15-2003, 08:09 AM
So for NVIDIA cards, looks like you need at least driver version 42.01 to emulate (unless somehow you HAVE a GeForce FX then it would be in hardware probably) ARB_fragment_program.

-SirKnight

NitroGL
01-15-2003, 08:27 AM
Took them long enough to add support for it... http://www.opengl.org/discussion_boards/ubb/wink.gif

V-man
01-15-2003, 11:55 AM
Download :
http://www.chill-tek.com/downloads/nvidia_drivers.html

Too bad it's beta.

Plato
01-15-2003, 04:36 PM
Originally posted by kieranatwork:
What chipset (3d card) are you using?

I'm using a GeForce 4 Ti.

I'll try turning on nv30 emulation, and seeing if the function shows up...

pbrown
01-17-2003, 06:00 PM
Originally posted by NitroGL:
Took them long enough to add support for it... http://www.opengl.org/discussion_boards/ubb/wink.gif

Geez, you guys have a lot of patience, don't you? http://www.opengl.org/discussion_boards/ubb/smile.gif

One thing to keep in mind is that ARB_fragment_program will only be available on NV30/R300-class hardware -- you won't be seeing it by default on GeForce4 or Radeon 8500-based cards.

NVIDIA's NVEmulate tool (at developer.nvidia.com) will enable software emulation of NV30-class features on all modern NVIDIA cards (GeForce1 and up). The software emulation will be blazing fast (not). But it's not *too* bad if you keep your window size fairly small.

Tom Nuydens
01-17-2003, 09:58 PM
Originally posted by pbrown:
Geez, you guys have a lot of patience, don't you? http://www.opengl.org/discussion_boards/ubb/smile.gif

We're just frustrated because we were hoping to find a GeForceFX under the christmas tree http://www.opengl.org/discussion_boards/ubb/smile.gif

-- Tom

V-man
01-18-2003, 04:49 AM
>>>The software emulation will be blazing fast (not). But it's not *too* bad if you keep your window size fairly small.<<<

It's more fun to use a large window and only have single buffer rendering.
That way you can see the pixels being painted in ultra slow motion!

DJSnow
01-20-2003, 04:09 AM
what about the NV30 emulation driver ??