View Full Version : ODE help - Spaces and collision detection
05-05-2005, 06:41 AM
Hello I setted up ODE, got everything working exept by the collision detection, now, I understand I need "spaces" and all that, but the documentation is not clear about how should I setup for example a box class and its size to the rigid body.
Is there any site with such info? is there any c++ example I can see?
05-05-2005, 01:27 PM
Uh...wtf!? This is an opengl forum, not a physics library forum. If you need help with ODE join their mailing list or go to gamedev.net's forums, they have a forum just for this kind of thing.
Just b/c you are using GL in your program doesn't imply that any question about it, be it physics, sound, input, etc should be asked here.
Powered by vBulletin® Version 4.2.2 Copyright © 2015 vBulletin Solutions, Inc. All rights reserved.