View Full Version : textures and surfaces

03-28-2000, 05:59 AM
I have two surfaces that I would like to texture.The texture, however,
needs to cover only half of the surface in width but the full height of
each surface. I am not sure what is the best way to do this. Any help is

03-28-2000, 06:36 AM
Your best bet might be just to draw four polygons instead of two. It might not be the fastest solution, but the simplest solutions are usually the best. http://www.opengl.org/discussion_boards/ubb/smile.gif

03-28-2000, 11:47 AM
Map the first poly with the coords:
and the second:

Notice i've only used half the width of the texture on the U coords for each poly. That should do the trick.