ooookkkk, this has to be the weirdest thing i’ve seen…
i’m implementing a routine to pick up objects and hold them. so far so good, minus one tiny problem; if you pick up objects which have a texture, they look kinda…funny…check out these pix:
no texture:
on the floor: http://virtual.ne.uiuc.edu/nick/debug20030929/notexturedown.jpg
held: http://virtual.ne.uiuc.edu/nick/debug20030929/notextureheld.jpg
with texture:
on the floor: http://virtual.ne.uiuc.edu/nick/debug20030929/texturedown.jpg
held: http://virtual.ne.uiuc.edu/nick/debug20030929/textureheld.jpg
any ideas what’s causing this?