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Pete
09-16-2002, 09:19 PM
Hi,

I need to compute an intersection of nurbs (curves and surfaces). Could someone a help me, where I could find the algorithms about this stuff?

Pete

Robbo
09-17-2002, 04:35 AM
I would suggest posting on comp.graphics.algorithms - this is not really an opengl related problem. There are lots of math theorists who would be only too willing to help on the newsgroup http://www.opengl.org/discussion_boards/ubb/wink.gif

Coconut
09-17-2002, 04:40 AM
Also search the web. I have read several papers in the journals of Computer-Aided Design and Computer-Aided Geometric Design.
You can going to see equations and equations in these papers though.