volume of N points in space

There are N points in 3D, approximating an object. I need the volume of this object and the visualization of the surface approximating the volume. No holes are allowed in the volume regardless the position of the N points. Does anyone have a code for this?

Originally posted by alp17:
There are N points in 3D, approximating an object. I need the volume of this object and the visualization of the surface approximating the volume. No holes are allowed in the volume regardless the position of the N points. Does anyone have a code for this?

Without any constraints on the N points your question is not well-posed. Just out of curiosity: How do you relate this to OpenGL?

  • SFRuckus

google for “volume rendering”

google for “tetrahedralization”

Google for “do your homework on your own”.

LOL

I thought the purpose of this forum was to get other people to do your homework. It seems like it from the questions.