i am new on Opengl, and get confused by the program structure when i want to visualize multi-bezier curves in unique canvas.
you know, there is a example about single Bezier curve visualization.
so which part of the program should i control in order to visualize multi-Bezier curves??
The ctrlpoints array, the glMap1f() in init(), or the glEvalCoord1f()???
Thanks very much!!!
cheers,
Kevin