PDA

View Full Version : New 16 and 32 bit textures and float buffers, speed and method



paintor
11-03-2004, 03:07 AM
Hi, can i refer you to this topic, which i think i probably posted in the wrong forum (sorry) Post on OGL shader forum (http://www.opengl.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=get_topic;f=11;t=000483#000001)

Im interested in speeds concerned with using new float textures and also additional restrictions on blending and the frame buffer

Thanks
Paintor