I know support for EXT_shared_texture_palette has been dropped for all boards after NV2x (by the way, the nv30specs.pdf document still indicates this feature is supported in the NV3x line).
I have a texture_shader replacement for FX boards, but don’t know what the best way is to test whether the shared palette extension is supported at runtime.
As I do not currently have access to an FX card, I can’t even check whether EXT_shared_texture_palette is returned by glGetString( GL_EXTENSIONS ).
Can someone with an FX please let me know whether this extension is returned by glGetString, and/or what is the best way to determine which solution I should use at runtime?
Thanks!