View Full Version : textures...
04-12-2001, 12:14 AM
How do i use textures of a quality
greater than 256x256?
04-12-2001, 12:34 AM
Well, maybe you can just use them. Or have you got an old voodoo card?
04-12-2001, 11:03 AM
Yeah....as long as the hardware supports it, you just load a texture that is above 256
04-12-2001, 01:56 PM
Use glGetIntegerv(GL_MAX_TEXTURE_SIZE, &TextureSize) to get the maximum size your vid-card supports.
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