after the vertexprogram and before the registercombiners the colors are clambed to 0-1 ( primarycolor/COL0, secondarycolor/COL1 )
now, are they clambed per vertex before the rastericer, or per pixel after the rastericer?
why i ask?
when its after the rastericer clambed per pixel then we can do perpixelattentuation without any use of a texture, else not
per pixel before rasterization.
[This message has been edited by Don’t Disturb (edited 03-25-2001).]
hm… cant be like that, before rasterication we dont have yet something perpixel you mean then pervertex, right?
Lars
4
They are clamped before the combiners, but you can use the expand normal mapping of the combiner inputs, to get something between -1 and 1.
Lars