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View Full Version : texture border / offset



lost hope
12-06-2003, 10:29 AM
got a quick question -- when you make a texture with a border of 1, and you call glTexSubImage2D, if you want the image to be in the lower left, but not on the border, is the x/y offset (0,0) or (1,1)? in other words, does opengl automatically skip the border pixels when making the offset?