dets 45.23: new fp issue?

i’m running a simple phong lighting frag prog on a geforce fx 5900
say i want to draw 2 quads with that fp enabled, well, in order to get correct results i need to turn fp’s on and off for each primitive, otherwise it will all mess up
did any of you experience this problem too?

btw i’m not changing any params in between

[This message has been edited by tellaman (edited 08-29-2003).]

Can you post or email me an app with source that reproduces this problem? If I can repro the problem I’ll file a driver bug and make sure it gets fixed in the next driver release.