can't get 128 bit color buffer on Radeon 9700

Please help me.

I can’t get floating point RGBA mode with wgl_ati_pixel_format_float.
When I choose pixel format with wglChoosePixelFormatARB (and set
WGL_PIXEL_TYPE_ARB to WGL_TYPE_RGBA_FLOAT_ATI) the result is
successful but the pixel format is undefined. So I querried for
WGL_PIXEL_TYPE_ARB all 40 pixel format with wglGetPixelFormatAttribiv.
Guess what? None of the pixel formats has WGL_TYPE_RGBA_FLOAT_ATI
type.

Please tell what is wrong.

bonzaj

Only Pbuffers support those formats.

Great.
Thanks. Now everything is clear for me now.
Pity that in ATI’s specs there’s nothing about it.

bonzaj

Well, there’s nothing preventing future hardware from supporting it in the framebuffer too.

Yup.

Also, for reference, here is a complete pixel format list for the R300: http://www.area3d.net/nitrogl/pixelformats.txt