Please help me.
I can’t get floating point RGBA mode with wgl_ati_pixel_format_float.
When I choose pixel format with wglChoosePixelFormatARB (and set
WGL_PIXEL_TYPE_ARB to WGL_TYPE_RGBA_FLOAT_ATI) the result is
successful but the pixel format is undefined. So I querried for
WGL_PIXEL_TYPE_ARB all 40 pixel format with wglGetPixelFormatAttribiv.
Guess what? None of the pixel formats has WGL_TYPE_RGBA_FLOAT_ATI
type.
Please tell what is wrong.
bonzaj