I want to create an easy to use car class… what do I need how to create it with all physics and collition stuff so the tires will rotate when you accelerate and so…
I want to create a car game… like Rock’n roll racer for Super Nintendo if u played it
McZ, I’m currently working on just such a game (my first physics-based car game). If you run into any major snags post in the flipcode game theory forum and I’ll try to help you out.