Try My 3D Model Editor Alpha Plz

I have been working on a cross platform game engine for many years now and it is pretty danged solid now. I am using it to build a Windows only 3D Model Display/Editor and the alpha version is shaping up. I don’t quite have the texturing ready (linear and sphere map algorithms are finished but display capability is not complete) … only 2 editing functions are exposed in the alpha release … However, it seems to work well on all PCs i have tried it on.

Could some of you download this app and give it a whirl … gimme some comments … see if it works?

Note : So far only Alias/Wavefront models are supported …

http://bellsouthpwp.net/l/e/leopardp/MagnaFacets.zip

It requires DirectInput 8 (DirectX8) and I have included the DLL … dunno if that will work for those of you that don’t have 8 or 9 installed but its worth a shot …

Thanks!
Paul

Instructions

  • Unzip the archive to a folder of its own …
  • Load a model with File->Open. I have included several in the Data/Models subdirectory of the installation folder.
  • If the model is too large or too small to be seen you can zoom in/out as described in the controls or use Tools->3D Tools->Unitize to scale it to a unit size centered about the origin.
  • Remove redundant vertices (weld them) through Tools->3D Tools->Weld
  • File->Save* doesnt do anything at all

For some reason the tool tips dont show up for the toolbar so here is a brief summary for some of the buttons:

  • Red Notebook - Opens preferences dialogs … some stuff works, some doesnt
  • Rainbow - Set background color
  • Axes - Toggles axes display
  • Light - Toggles Lighting
  • Cloud - Toggle fog (disabled)
  • Wire box - Select wireframe mode
  • Solid box - Select shaded mode
  • Dotted Box - Select points mode
  • Green button - Start real time clock (rotates model)
  • Red button - Stop real time clock
  • Warning button - Resets real time clock
  • Clock - Toggles real time clock display
  • Green Video Camera - Turns on realtime movie capture (takes a pic, bumps the clock, takes another, … etc… Stores frames in ./Capture folder
  • Red Video Camera - Stop movie capture
  • Camera - Takes a single snapshot
  • Sine wave 1 - Toggles FPS display
  • Sine wave 2 - Reset FPS monitor
  • Grids - go figure

Controls:

  • Right Mouse - Zoom in/out
  • Left Mouse - Rotate model
  • Left Shift/Left Control/Left Alt - Constrains rotations about a single axis
  • P Key - Switches Left Mouse to PAN mode

[This message has been edited by pleopard (edited 07-24-2003).]

Humm… cannot seem to run (Win2K) missing a entry point in User32.dll (GetRawInputDeviceInfoW)

Well I guess that’s ix-nay for non-DX8/9 boxes …

Thx for giving it a shot though …

Anyone else?

yes, on my machine it won’t work, too.

For anyone that gives this a shot on a PC with DX8/9 installed on it … there is a simple problem that will prevent it from running. Here is the fix …

Take the PrimaryFont.jpg file from the Data/Images folder and put it in the same folder as the application executable.

Guys thx for giving it a shot …

No more takers?

this is the erro message,
Application Initialization Failed!
Application Executive Initialization Failed
Failed loading font texture
Path was PrimaryFont.jpg
Image file not found
File was C:/Documents and settings?..

Works well here…
On WinXP SP1
Though i have all the mfc binaries here, maybe that’s the problem with the other dudes.

Nupe, the problem was mine … the first ZIP i uploaded had a mistake in it. I have since uploaded a fixed version to the same URL.

That kind of hardware u running? What kind of FPS are you seeing?

Thanks!

Nupe again … the problem is mine, I’ll fix it tomorrow and upload the fix.

Should be fixed now …