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View Full Version : Analytical rendering - how?



chrispy
08-21-2003, 06:37 AM
Does anyone know how to render a scene analyitically (with only different color triangles) to get the image in a vector-format?

The result would be polygons tiling up a quad, and it would be resolution independent.

Thx

CatAtWork
08-21-2003, 06:41 AM
Use the feedback buffer? This is how you can create Encapsulated PostScript files (vector-based.)

CatAtWork
08-21-2003, 08:18 AM
http://www.opengl.org/developers/code/mjktips/Feedback.html

Because of the nature of vector-based formats, you have to rely on some other type of interpolation. You lose all per-pixel effects, etc.

[This message has been edited by CatAtWork (edited 08-21-2003).]