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reggae
06-03-2003, 06:08 AM
Is there a way how to control anisotropic filtering directly from OpenGL (extension, etc.) without setting it by driver or environment variable (linux)?

mproso
06-03-2003, 07:04 AM
Check out GL_EXT_texture_filter_anisotropic.
It is very straightfoward.

Leyder Dylan
06-06-2003, 06:04 AM
Check on my website, I've a example for Anisotropic filtering.

Leyder Dylan
06-06-2003, 06:06 AM
www.slug-production.be.tf (http://www.slug-production.be.tf)