View Full Version : How long have you been programming?

12-29-2002, 03:14 PM
I've been programming for 7 years and I'm still learning tricks.

12-29-2002, 03:24 PM
Originally posted by WhatEver:
I've been programming for 7 years and I'm still learning tricks.

Little over 7 years with OpenGL. About 9 with programming in general.

12-29-2002, 04:00 PM
3 years with OpenGL, 18 in general.

12-29-2002, 04:00 PM
18 years total. I started with OpenGL when the voodoo's had that miniGL thing ( that's about 3-4 years I think ).

12-29-2002, 05:04 PM
About 10

12-29-2002, 05:30 PM
Well about 3 years with OpenGL. About 5 with C++ and I started C a year before I begun C++ so 6 with C. I first learned programming in general with QBASIC when I was...well I don't remember exactly but maybe around 10, 11 maybe 12 years old I guess. So about 9 years in general give or take a year.


12-29-2002, 05:47 PM
20 years. i dearsay(oldtimer word) i started programming beofre some ppl on this board were born.
hmm dont know if this is a good thing or a bad thing.
first involved in 3d the same time i started c in 1987 on an amiga500

12-29-2002, 09:34 PM
Since I was 10! So I guess I've been programming for 21 years.

Sheeet! Thats quite scary.

Thanks for making me think about it.

I'm going to just go f'off and die now... http://www.opengl.org/discussion_boards/ubb/smile.gif

[This message has been edited by Robbo (edited 12-29-2002).]

12-29-2002, 10:10 PM
2 months with OpenGL and 1 year with general programming. Learnt Java...don't use it much...spent maybe a month on it and got up to multithreading. I use C/C++ and have been for about 9 months. Yeah i'm just starting out...u'll find me in the beginners forum 90% of the time.

Have a good New years everyone

- Halcyon

12-30-2002, 12:10 AM
hm.. 4 years now? 4 years programming and 4 years opengl

mostly c++, little bit of java, and c# (more will come), perl, php and the web stuff.

12-30-2002, 12:30 AM
I'm 15 and i've been programming for 1.5 years. First I started with VB 6, i was doing it about 8 months, than i started with C++ Builder and maybe in one or two months i started opengl. I dont know if i wrote it onestly , because i dont remember it so well, but i've been programming opengl 6 months, but very often, at least for me. I spend every day few hours on computer, during holydays even more.

12-30-2002, 12:49 AM
Well I've started with ST-Basic on an Atari 1400ST back when I was... well small.But I've never done anything serious(just wasted my time with basic etc.) till 2.5 years ago when I started C and opengl.

12-30-2002, 01:02 AM
6510 from 83-92 on c64
PC since 94.
OpenGL addicted since 98! ;)

cya! :)

12-30-2002, 01:43 AM
24 years. Eek.

12-30-2002, 02:07 AM
7 or 8 years..

Started out with Direct*shudder*3D and *shudder* executebuffers *shudder*...


Programming Languages: Basic, Pascal, C, C++, C#, x86 Assembly (mostly forgotten)
Scripting Languages: PHP, JavaScript (and the usual (D)HTML4 and XML)
API's: win32, MFC, wxWindows, Gtk2, Gtkmm2, Gtk#, Qt2, OpenGL 1.x + many extensions, DirectX 5,6 and 8, + many small API's (like libXML, etc).

Don't ask me why I'm posting this..
(me, the one who always complains about offtopic posts http://www.opengl.org/discussion_boards/ubb/biggrin.gif)

[This message has been edited by richardve (edited 12-30-2002).]

12-30-2002, 02:21 AM
5 years of C/C++/Java
2 years of OpenGL

Feel that I "should" learn D3D but
haven't gotten around to it.

I'm really in looove with C++ and OGL. =)

<3 <3 <3 OpenGL <3 <3 <3

12-30-2002, 03:22 AM
Well, I've been coding since 1996... you know what my oh-so-stunning introduction was?

Looking back, it was a pretty bad language but hacking away in my bedroom I was amazed at what I could make happen with that engine http://www.opengl.org/discussion_boards/ubb/smile.gif

Been doing OpenGL since about 1999, but I still suck at it.


12-30-2002, 04:46 AM
About 8 years for me.

Started in basic, swiftly onto pascal, then onto assembler, then C and now C++.

Started GL when I was at work unable to work as the project was in a submission code freeze. Been doing OpenGL in my spare time for about 3 years.

12-30-2002, 05:02 AM
Since I was 10, so that's 20 years.

I've went the standard course, Basic was first, then assembly, then C, then C++, then Java, then C#. C++ is my favorite and the language I use the most.

[This message has been edited by IT (edited 12-30-2002).]

12-30-2002, 06:01 AM
16 cm^H^H years.
OpenGL - 3 years.

how hard it was to learn C...

I wrote my first C program (i had played with BASIC,LOGO,asm before that) on ZX Spectrum, whose the only (affordable) storage was regular audio tape. I remember i had prepared one special cassette with <stdio.h> and stuff recorded at beginning, for easy rewind...

12-30-2002, 06:02 AM
Since I was 8, so 21 years.

My first "3d" project was in about 1989 - a spinning globe on a PC, programmed in Turbo Pascal. I typed in hundreds of longitude, lattitude pairs of costal cities with one hand - because my right arm was broken. That sucked. =)

12-30-2002, 06:22 AM
15 years - general programming
10 years - OpenGL

12-30-2002, 06:31 AM
19 years programming total
12 years RT3D
5 years OpenGL

12-30-2002, 06:39 AM
5 Years, started with pascal!
4 Years OpenGL

12-30-2002, 07:54 AM
Interesting thread...! 15 years, 2 years OGL...

Begin : Basic on MO5/MO7, Turbo Pascal on Macintosh, C and RISC ASM on Macintosh, and now C++ on Win32. Author languages : Hyper Talk and Lingo.


12-30-2002, 08:13 AM
I don't remember when I started programming, but it was 14 to 16 years ago. I programmed in atari basic and 6502 assembly language until I got to college 8 years ago and had access to a computer made after 1980. Then I learned C and C++. I started OpenGL programming sometime around then, and DirectX programming when DX3 came out. I learned Java in grad school but never used it since. Most of my coding is in C or C++ in roughly equal measure, though I still do the occasional bit of x86 assembly.

12-30-2002, 08:14 AM
13 years programming in general
6 years OpenGL

Started out in Basic and then some assembly on my good old C64. Aaah, those were the days http://www.opengl.org/discussion_boards/ubb/smile.gif

12-30-2002, 09:54 AM
I've been programming for 24 years, worked
on 3D stuff since '88 (14 years) and have
been using OpenGL for 7 years or so.

Darn, that qualifies me as an old fart, I guess.


12-30-2002, 10:25 AM
25 Years total programming.
Started GL programming in 1986 (17 years???)
Started C++ Programming in 1989 (14 years???)

Sheez ... time to retire ...

12-30-2002, 10:40 AM
6 years general/1.5 years opengl

Robert Petersson
12-30-2002, 10:58 AM
How can you use f---ing c-- when
DELPHI the true OOP language exists

12-30-2002, 12:19 PM
Er, I forgot to say how long I'd been using OpenGL. I think it's going on 3 years now.

I started in C++ so I actually don't know some of the finer details of C...or should I say, restrictions of C. All I've had for learning resources were books.

12-30-2002, 12:34 PM
Wooow.. http://www.opengl.org/discussion_boards/ubb/eek.gif
U guys have to be VERY good.. but I noticed that you never wrote if you had worked somewhere!..
however.. I know(almost goog http://www.opengl.org/discussion_boards/ubb/smile.gif ) :
scriptprogramming -> PHP 2-3 months and I already starting to make money on it!.. http://www.opengl.org/discussion_boards/ubb/smile.gif)
other-> I started with Turbo Pascal when the schools started.. in august till now.. makes 5-months.. and I really like pascal because it is a fun language and simple.. I've started with c++ 1 week ago http://www.opengl.org/discussion_boards/ubb/tongue.gif.. but I am learning fast reading "Accelerated c++".
And I will start to learn openGL as soon as I know c++ because I will do a 3D-engine for my schoolproject(I have almost 2 years from now on to learn both c++ and openGL and everything else to do a 3D-engine)

12-30-2002, 01:33 PM
Wow, some of you have 20 years experience??? Blows my mind. Must have been terrible not having real hardware around.

About 5 to 6 years of C/C++ : started out learning Win API and learning every intricate crap that Windows offers http://www.opengl.org/discussion_boards/ubb/smile.gif

2 years of GLing on my spare time while doing university.

My dream has been to do neat 3D stuff. Pretty much the reason why I learned programming.

12-30-2002, 02:24 PM
- 9 years coding. Started with QBASIC and asm when I was 13 years old, and later switched to C and C++.
- about 4 years using OpenGL, started with the minigl driver writting a simple landscape engine and then a quake2 level viewer.

12-30-2002, 05:33 PM
>>u have 20 years experience??? Blows my mind. Must have been terrible not having real hardware around.<<

the hardware wasnt the problem.
the total lack of documentation was (unlike now with the internet where literally more than u want is at your fingertips)
i didnt even have an assembler when i started but had to type in numbers like
truly was painful (even cobol was an improvement), i shudder when i look at it now i expect when youre young youre willing to put up with that crap.
then again i remeber teachers saying i had it easy. in their day, u entered the data on punchcards + itll compile overnight (only to come up with syntax error!) fun http://www.opengl.org/discussion_boards/ubb/smile.gif

12-30-2002, 05:56 PM
Originally posted by zed:

then again i remeber teachers saying i had it easy. in their day, u entered the data on punchcards + itll compile overnight (only to come up with syntax error!) fun http://www.opengl.org/discussion_boards/ubb/smile.gif

Zed, now you're making me feel REALLY old.
Yes, I do remember the overnight syntax errors in the various Algol programs I had to punch... Or that I flunked the mandatory "Programming I" course that I had to take ('78). Or the fun that I had with
using a PDP8 for analyzing electrophysical signals. Ah, those were the days.

12-30-2002, 06:29 PM
Fun topic!

I started when I was 7 on a Laser 200, that's almost 20 years ago...

I have been working with OpenGL for 3.5 years now.



12-30-2002, 06:33 PM
Originally posted by kz:
Yes, I do remember the overnight syntax errors in the various Algol programs I had to punch...

Believe it or not but I am still using Algol68 these days!

One of our senior programmers developped a suite of Aerodynamic/Thermodynamic programs on the Mac using his own Algol compiler.

I am now converting these to C++ under Win32... (managers would like to sell the tools but the Mac market is not that big for that kind of programs!).

Anyway, I am happy I am not the only one who suffers/suffered! http://www.opengl.org/discussion_boards/ubb/wink.gif

Moshe Nissim
12-30-2002, 09:04 PM
22 years total
7 years OpenGL

12-30-2002, 09:26 PM

I too did my first assembly language programming without the aid of an assembler, though I used decimal. I could write simple assembly language subroutines by directly typing the numbers into DATA statements.

12-31-2002, 04:51 AM
Whooow, 20+ years, I'll have to study 24+ hours a day to get close to you http://www.opengl.org/discussion_boards/ubb/frown.gif Thanks God I have internet, at least http://www.opengl.org/discussion_boards/ubb/biggrin.gif
I'm sitting on comps for 10 years, but I can be proud only about 5(7) years programming where only one year can be called serious programming (C++ & OpenGL). Rest of time I spent on Delphi & mostly Pascal. And I have only looked at pure assambler, once managed to "improve" http://www.opengl.org/discussion_boards/ubb/biggrin.gif one little program with Win32Dasm+HexEdit.

BTW, as I understand ASM is completely MUST with C++, am I wrong.

Oh, yes. HAPPY NEW YEAR!!!!!!!!

12-31-2002, 05:32 AM
Originally posted by M/\dm/\n:
BTW, as I understand ASM is completely MUST with C++, am I wrong.

Yes, you're wrong.

01-01-2003, 10:52 AM
22 years old
Got an Apple 2e when I was 4
Started basic when I was 7 or 8 (1987 or 1988)
Pascal since 1993
C/C++ & 3D since 1997
OGL since 98

01-01-2003, 12:47 PM
Nice to see that Zed write Z80. Do you remember Rodny Zachs ?

You guys remeber ZX81 or Jupiter Ace ?

Hmm. This is my hardware history..

zx81,spectrum 48k,Acorn,spectravideo 728,amstrad 6128,Amiga 1000,Onyx,pc,powerbook and xbox..

This is my software history..

z80 asm,basic,pascal,modula,c,oberon,c++,

This is my graphics history..

turtle graphics,star graphics,phigs(+),Irix gl,OpenGL,Gizmo3d

Hmm. this topic really brings nostalgic memories...

01-01-2003, 05:11 PM
Wow! Spectravideo - now that's a blast from the past (or is it a flash in the pan...?).

I started on a Vic20 in Primary school (Gr 6) when I was 10..

10 Print " | "
20 Print " /\ "

I then moved onto Logo on Apple IIe. My classmates drew classic houses (Box & Triangle etc.). I drew a Macchi jet (traced onto graph paper then drawn with Logo...

And then came the Spectravideo 318 (or was it 328...) - Basic...

After that Amiga 500 (ASM), Amiga 1200 (ASM), Unix (Pascal, Cobol 85), Macintosh (C) then finally PC (VB3, C, VB4, VB5, VB6, C++).

All up about 20 years, with the last 2 or 3 dabbling with GL.

[This message has been edited by rgpc (edited 01-01-2003).]

01-02-2003, 12:23 AM
20 years in all. Man and boy, so to speak!

01-02-2003, 01:20 AM
Well guys, I was always jealous of my friends who had Spectrum 48s and Commodore 64s. My environments were as follows:

Acorn Atom 12k (circa, 1981) - Atom Basic, 6502
Acorn Electron (whooo! I could play Elite!), BBC Basic, 6502
BBC Master 128 (more RAM than I knew what to do with), BBC Basic, 6502
IBM 5mhz 286 with DOS (learning C now)
... (ok, I'm at Uni here)
AMD K62 - 350mhz, Voodoo 1 (hey, I can play Half-Life!)
AMD XP2000 (hey, I can play Microsoft Combat Flight Sim!!)


So people, if you want serious hardware, I would opt for the Acorn Atom.

01-02-2003, 01:25 AM
Just for a laugh - CHOOSE ATOM POWER! (FREE MANUAL!) [check the advert below!]....


01-02-2003, 02:22 AM
10 years in programming for me, started playing around in the zx-spectrum.
Started with Opengl 3.5 years ago...

01-02-2003, 05:39 AM
It is hard to believe I started programming in 1966 at a NSF Summer Institute at Stevens Institute of Technology in Hoboken New Jersey. In those days we had an IBM 1620 with 32K (yes K) of Core- little donut rings with 6 wires strung between them. I have about 20 years now in C and 12 weeks in OpenGl and 15 years in SGI machines.

01-02-2003, 07:10 AM

18 years total.
4 years OpenGL.
Started with Basic and ASM on Pravec 82 - if you never heard about this PC, it is the first PC made in all socialist states - an Apple 2e clonning.


01-02-2003, 08:41 AM
I started on an ABC-80 in 1979. I was 10. I purchased my first computer when I was... 12? It was a Commodore VIC-20. Ah, the joy! (I had saved my allowance for *2 years*!)

01-02-2003, 01:47 PM
15 years.. 2 OpenGL

01-02-2003, 03:01 PM
18 years, 72 per cent of my life ... http://www.opengl.org/discussion_boards/ubb/frown.gif

01-02-2003, 04:36 PM
Started programming 23-24 years ago -- 1979, I think. A 48KB Atari 800. My dad paid something like $900 US. The 48KB memory upgrade (default was 16KB, I think) cost something like $100 by itself. Resolution was something like 320x192. There was also a 640x192 monochrome mode, where you'd get red if you turned on even columns and green if you turned on odd columns. Or something like that. No FSAA or multitexture, though. I was 11.

Started working with OpenGL 10 1/2 years ago -- at IBM, doing workstation device drivers. First product was the GXT1000, a external box the size of a small PC, which shipped in 1994. Its retail price was something like $50K US. Did OpenGL drivers for Intel from 1998-2001 (Intel 740, 810, 815, 830M), and for NVIDIA ever since.

01-03-2003, 09:40 AM

9 years general ( basic -> pascal -> visual basic -> delphi -> c/c++,asm; now at school: lisp,prolog,java,8051 asm )

2 years OpenGL, 1 year with GL extensions(vp,rc,ts,...)


01-03-2003, 12:09 PM
heh well my first lang was mac dos. So I guess 15years now.


01-03-2003, 08:14 PM
3 years general, starting on my ti83. Two years opengl.

Questions Burner
01-04-2003, 05:16 PM
4 years programming, 2 years OpenGL.

I though I'm the only one poke around different languages (basic, vb, java, perl, c, c++) just to found out what is best to used (c, c++) and mistakes done(basic, vb).

01-05-2003, 06:19 AM
I'm 19 yrs old and am programming for 2.5 years in general now. About 1.5 months of OpenGL.

Done a bit of a lot of languages (C, C++, Java, ASP, Assembly, Basic, QuickBasic, PHP, Perl, the usual HTML/stylesheets/javascript) but C++ is getting it's grip on me since I started with OGL.

01-05-2003, 07:41 AM
Did anyone else here use IrisGL before OpenGL was created? I still miss winopen & gconfig style of visual attribute creation, no repetitive window specific cruft, then there was define & bind style calls for everything including material & texture environments (tevdef, tevbind) and wonderfully terse calls like v3f, and lrectwrite did the right thing instead of taking a wander through the matrix transforms. The whole thing was amazing, especially when compared to crap like Motif.

01-05-2003, 08:59 AM
I begun in 1990 on an Amstrad CPC 6128.

Basic 1.1

Moshe Nissim
01-05-2003, 10:39 AM
Originally posted by dorbie:
Did anyone else here use IrisGL before OpenGL was created?
I did.
For only about a year, though, untill I converted to OpenGL. Do you remember the SGI machine + microcode where IrisGL was faster than OpenGL?

[snip] and wonderfully terse calls like v3f, and lrectwrite [snip] The whole thing was amazing, especially when compared to crap like Motif.
Though you have to admit a library with a 3-letter function names craves for namespace...

01-06-2003, 05:33 AM
i didn't want to be programer (at first) - i just wanted to make
gfx for a computer game on Sinclair ZX Spectrum. but i couldn't
find a programmer, so i started to code. (that was back in 1984-85) im 30 now.

asm(Z80)->asm(Motorola 68000 AtariST & Amiga500)->C->C++->JAVA->Python->Ruby

these days - i m a real loser - wasting my time with J2EE and simmilar nonsense.
what happened to me and to my dreams...

01-06-2003, 06:08 AM
Originally posted by GrimbleGromble:
what happened to me and to my dreams...

They're probably scattered somewhere inbetween the keys on your keyboard. I know mine are...

20 years of programming for me - asm on the BBC micro (beautiful machine), followed by years of z80 asm on my beloved amstrad cpc464, followed by years of doped up sensible soccer playing on the amiga with my good friends (beautiful game), followed by years of 386+borland c writing my own offline 3d movie renderers (realtime was just a dream).
OpenGL for 3 years.

Tom Nuydens
01-06-2003, 06:59 AM
My parents got a Mac when I was about 6 or 7. I did some really simple Basic and Forth stuff when I was in high school, but I only started programming "for real" when I entered college (almost 7 years ago now).

About 3 months later I started doing 3D graphics, and another 3 months after that I started using OpenGL. Computer graphics are what made me want to become a programmer -- apart from a few school assignments, I've never done any serious programming work that wasn't somehow graphics-related.

-- Tom

[This message has been edited by Tom Nuydens (edited 01-06-2003).]

01-06-2003, 07:04 AM
I've been programming since I was 12, makes 10 years now. started with basic, went to pascal, then c++. Started with opengl in 1998-1999.

01-08-2003, 12:16 AM
General programming: 16 years
OpenGL programming: 5 years
Short history:
- Starting with BASIC for 3 years
- Then 4 years FORTRAN77 at university
- Starting in a software company in 1992, programming in C
- OpenGL introduced in 1998
- C++ introduced since 1999

2 jobs in 10 years.....
...looking hopefully in the future.

Hope so for you!

01-08-2003, 12:45 AM
18 years programming ( started with c64 http://www.opengl.org/discussion_boards/ubb/smile.gif
17 years 3d programming ( yes you can rotate cubes in c64 assembler)
5 years of opengl on the PC

Main language = Delphi..

01-08-2003, 12:56 AM
Originally posted by Mazy:
Main language = Delphi..

this is more correct "Main language := Delphi.." http://www.opengl.org/discussion_boards/ubb/biggrin.gif

01-08-2003, 01:04 AM
general prog 4 years.
1 year vb;
3 years c++;
2 years ogl;

01-08-2003, 07:38 PM
Only 4 years and 3 years of OpenGL programmig... Shame :-)

01-08-2003, 09:20 PM
Started in 1986 with a computer that only ran BASIC progs from big ol floppy disks. Then i got my 386sx 16mhz powerhouse with 2 WHOLE megs of RAM and moved onto qbasic, pascal, lil bit o asm, then c. Got this computer and can finally do some 3D with opengl. I would like to get to know Direct X but I am sure once I learn it, Micosoft will change it.

01-09-2003, 02:56 AM
i started 10 years before (and had some breaks during that period)

turbo pascal,c++(jumped into it directly with mfc :/),c, opengl, (and got into some other scripting languages.... tcl, php, etc.), oberon (not really voluntarely =p)

01-09-2003, 04:33 AM
C++ and OpenGL for just over 3 years.

Initially did some Qbasic on a commodore 64 back in the 80's, then forgot about programming and did architecture studies.

Only got back to programming when I realised the 3d modelling tools I had just wouldn't do what I wanted them to.

01-09-2003, 11:10 PM
9 years in total
6 years demos
1,5 years opengl
should have started with gl earlier and skip vesa stuff http://www.opengl.org/discussion_boards/ubb/wink.gif)

01-09-2003, 11:20 PM
About 13 years now. Started out doing BASIC/assembler on the 6502 (C64), progressed to Pascal on the 80286. Moved on to C around 8 years ago, and C++ about 4 years ago. I've been using OpenGL for about 5 years.

Rob Fletcher
01-10-2003, 01:05 AM
ummm ... crashed first box in 1966. So, that
makes err umm ... 37 years!

Early graphics in late 60's with a real tek 4010! Thumbwheels for the cursor! Then you had to rotate the storage tube 90 degrees after a few years coz thing burnt in! Input via tape on ASR33's.

Then onto VDU's (yeah!) with (all cheer) line drawing characters! Also using an HP 2114 (with a massive 8k core magnetic core memory!) and a tek oscilloscope with home made DAC boards.

Then, serious change ... pdp-11 and a gt40!
Moonlander burnt into display (OF COURSE!).

At same time programming plotters, Calcomps, Bensons, HP 722xA things. [Made a digitiser sort of, by drilling out one of the HP fibre pens, inserted a light sensitive resisitor,
drove the thing around (with MOVES), and sampled the output and put the results onto the GT40! Worked, sort of].

Then onto better graphics terminals, including (massive cheers) COLOUR! And, hey, what is this GKS stuff? And not forgetting CORE.

Then, whoopeedo, SGI 4D's with gl (lowercase), the 3Rivers Perq (b/w + colour),
Appollo Domains (washing machine look-a-likes), E&S boxes, stuff from Division, and so on.

Then, my lovely R3000 Indigo (good X and nice gl). Then to an Indy, better and nice 4 channel audio. Now O2 (which I still love, even if it's slow, long in the tooth etc), and of course the ubiquitous PC in various flavours of OS!

There ya go. Been there, done that!

OpenGL'ing a fair while, drawing on gl though from way way back!


Rob Fletcher
01-10-2003, 01:14 AM
A rider ...

Was taught Algol 60 in Nov 1968, which has to date been my ONLY formal programming tuition.

After 4 weeks (once lesson Friday afternoon!) were had to write code to invert a matrix and compute the eigenvalue and eigenvectors etc ...

And this as part of a degree in BIOLOGY!

As part of my PhD I had single sensory nerve cells on-line to my computers in 1971! Note the word SINGLE, and the trick was they had to be ALIVE, and then they were given various levels of stimulus and the nerve impulse train from the cell was captured (on FM tape!) and also digitally via a CAT and it's data link to the HP2114. The idea was to find out what raw info was used by the system to make decisions further up in the nervous system.

The biggest trick was to get the electrode into the cell and NOT KILL IT.

A far cry from graphics, but I did use forms of interactive graphics then to model the response curves, which were effectively 2 exponentials (representing different processes) with a switch point.


Mr Pink
01-12-2003, 07:54 AM
Cool Topic !

I started on a C64 with their ROM-BASIC in 1985-86?

I learned along the path : Logowriter http://www.opengl.org/discussion_boards/ubb/smile.gif, QBasic, C, C++, Assembly for the x86 and Pascal.

I just started learning OpenGL a year ago so I'm far from being an expert in that API but I love it.

I'm now working as a casino game programmer
in C/C++ using the company graphic library.

I've tried many languages(Basic in VB, Java, SmallTalk) but when you know C/C++ I swear you always come back to it cause it's so powerfull. Personnaly I would do everything in assembly but it takes so much time to develop an app with it that nobody would hire me!!! http://www.opengl.org/discussion_boards/ubb/smile.gif

Mr Pink http://www.opengl.org/discussion_boards/ubb/smile.gif