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KoNeK
11-28-2000, 03:20 AM
How can I use vertex arrays in my programs in order to accelerate them? Is there any good tutorial?

Nutty
11-28-2000, 11:56 PM
have a look at http://members.nbci.com/myBollux/

Theres a section on compiled vertex arrays in that.

cheers,
Nutty.

zedus
11-29-2000, 09:16 AM
that tutorial talks about COMPILED VERTEX ARRAYS are there any tutorials about simple vertex arrays?

DFrey
11-29-2000, 09:36 AM
The only thing that makes a vertex array a compiled vertex array is the use of glLockArraysEXT(...) and glUnlockArraysEXT(). Just don't use those two functions and you'll be using ordinary vertex arrays.

[This message has been edited by DFrey (edited 11-29-2000).]