I would to see my “clip-Planes” as polygons into my 3d scene ,what is the correct way make it??
Thanks in advance.
I would to see my “clip-Planes” as polygons into my 3d scene ,what is the correct way make it??
Thanks in advance.
You should have the plane equation
Ax + By + Cz = D
You solve for a few vertices and display.
I would use values that make sure the polygon intersects with the frustum planes. Are you the same person who asked how to do that?
V-man