Hi,
do someone knows how to do some preliminary tests on slang (on non 3dlabs cards, saw an SDK for wildcat only) ??
Is there a some sort of virtual machine (virtual gfx card?) to test it with ?
Or maybe a simple software compiler/debugger/viewer ?
I read the latest paper and got very interested with it.
I’m hoping that the IHVs are going to implement drivers that support the extension, even if only in a software emulation, soon.
To any IHV reading this, can we get a word on this?
By the way, after reading the specs, Kudos to the GL2 working group - sounds very good!
Yep, it sounds good, but I won’t wait too much for sumthing to play with…
There are other shading languages around, is better for ARB/3DLabs dudes to move fast.