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MeshMan
10-04-2004, 09:51 AM
Hi guys,

Im drawing some gui elements using a 2d orthographic matrix. I draw two triangles (a tri-strip) to make a quad, slap a blended texture on it, and I see a transparent line as if I'm drawing wireframe on top. I changed my code to use index buffers and it fixes it. Any ideas?

dorbie
10-05-2004, 02:46 PM
I assume this is a dupe of your zbuffer thread.