View Full Version : I Have A Big Bitmap

09-14-2004, 03:48 PM
I have a Big bitmap to display. I want to map the texture to the quads,so I believe I can't map the whole bitmap to the quads because of its big size.
should I clip the Bitmap before hand or OpenGL provides me some methods to do this.

09-14-2004, 04:10 PM
:D I think you must use many texture object

09-14-2004, 10:22 PM
I have to split the bitmap by myself

09-14-2004, 10:37 PM
Geez... when I read that subject I was halfway expecting a "Click here to enlarge your bitmap" spam message.

Ok, ok, enough of that :)