View Full Version : NV 6800 vs. NV 6800 Go (mobile) as an OpenGL target platfom

12-22-2004, 09:55 AM
Do you guys have any experience in OpenGL development targeted at 6800 Go mobile chips?

Is it reasonable to expect that features and speed (fast-paths) are similar to the desktop 6800 non-GT non-Ultra part? Are there any "well known" caveats which I should be vary of?

12-23-2004, 01:21 AM
It should be same as desktop version.. Just slower memory and core and less vertex and fragment pipelines(6x16 6800U against 4x8 on 6800Go).