OpenGL Discussion and Help Forums
OpenGL Developers Forum
OpenGL coding: advanced
> Z value from the feed back buffer
View Full Version :
Z value from the feed back buffer
04-26-2000, 08:24 AM
Does any one know how to get the real Z value from the feed back buffer?
04-26-2000, 06:55 PM
use gluUnProject() (since you know the z, image x and y, you can recover the world coordinates X,y,Z).
hoep this helps,
Powered by vBulletin® Version 4.2.3 Copyright © 2017 vBulletin Solutions, Inc. All rights reserved.